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Showing posts with the label Rollercoaster

MINDSTORMS Automated Roller Coaster

Gijs and his cousin just finished building this really impressive roller coaster, best part of it? It's controlled by MINDSTORMS EV3 :) The roller coaster is EV3 powered, it uses a color sensor for sensing the arrival of a train and then initializes the Mindstorms program loop. Visitors are being sent on a mission to an alien world. After they get launched into space they orbit a potentially interesting planet and initialize the landing. Once landed they find a dangerous world with enormous monsters. A giant sand worm eats them at the end of the ride. Video made by Motiontales ( http://motiontales.nl ). If you have an amazing project powered by MINDSTORMS do let us know so we can feature you too on The NXT Step (is EV3) : . .

Datalogging Disney Redux

About a year ago, I blogged about datalogging acceleration profiles of several rides at Walt Disney World, using the HiTechnic accelerometer and the NXT. Well the story doesn't end there. I mentioned this information on a Disney fan site, where not only were people interested in the results, but asked for more - particularly a ride called Rockin' Rollercoaster, which uses a linear motor to shoot the train forward at high acceleration straight into a loop. The problem was this coaster exceeds the 2.5 G limit of the Hitechnic accelerometer, so I decided to try again, using the "Version 3" accelerometer from Mindsensors , that can reportedly measure up to 10 G's. Mindsensors very graciously providing me with a unit to test, and I thought this would be the ideal way to do it... subjecting the hardware (& myself) to high-G rides, and review a sensor in the process. The Mindsensors newest accelerometer was mentioned here back in August: it has a user-selectable ...

Robot Inspiration Series #7: NXT Balls in Motion

A really cool LEGO project concept is the Great Ball Contraption ( video , recent blogs , Google ), where you design a series of modules ( general examples , NXT examples ) to move small LEGO sports balls around. Talking some inspiration from this, here is a variation that you might try for a fun challenge with your NXT set and any other LEGO parts you have to add to it: Move the larger NXT balls around, and for an extra challenge, make the motion continuous so that the balls each travel in a continuous path in, around, and/or through and back to the start of your machine without any human help. Never mind about modules and standards for multiple builders for now, just see how interesting of a way you can come up with to keep the NXT balls in continuous motion. Here is an example NXT Ball Roller Coaster with building instructions for a single NXT retail kit that does this: Obviously the more additional parts you have the more interesting it could get. I would love to see somebody do ...

The NXT Meets The Mouse... Datalogging Disney

So what do you do if you're taking a family trip to Disney World, and you're me? Take your NXT of course! As a physicist, I've always been curious (read: obsessed) with things like the acceleration on roller coasters. So, on a recent trip to Walt Disney World in Florida I took an NXT with a field-ready datalogging program & a Hitechnic 3-axis accelerometer attached. In the picture at left, you can see the NXT with me on Expedition Everest... OK, actually what you see is a picture of me screaming like a little girl with one hand raised, as the other crushes the NXT into the seat beside me. But it's there, trust me. Previously I had datalogged by just grabbing a reading and storing it in a file as quickly as possible. But for a 5 minute ride the resulting file would be large - so large that I could only record one or two rides a day. Instead, the program stores the average value of the three axis data, with the sampling interval selected by the user at start-up. The...