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Showing posts with the label scanner

NXT Checkout Scanner

This Checkout Scanner project I posted recently uses the NXT 2.0 Color Sensor in Light Sensor mode to scan simple "barcodes" made out of LEGO beams and imitate a laser barcode scanner. The interesting thing is how fast it is able to work (the standard light sensor would be as fast as well). Here is a video of the scanner in action: This project was inspired a bit by one of the missions on the FLL board this year, the Medicine Dispenser, where teams might want to use a light sensor to count black lines on the mat to get the exact distance right. My team was doing this mission and driving very slowly to make sure the sensor was able to count the lines properly. As I was watching them, I was thinking this was one of those cases where your instincts as a human don't relate well to what a robot can do. I knew the sensor could work much faster (and therefore the motor response is the limiting factor, not the sensor), but I was curious how much faster. So I did some tes...

NXT 3D Scanner

MCP Philo , well known for a lot of exciting robots, deep insight into the NXT internal electronics and as author of many LDraw parts and of a NXT book (just to name a few things), has published a new fascinating device: a NXT-based 3D scanner . It scans small objects using a needle mounted on a LEGO® linear actuator and reports the data to a computer where they can be used to generate a related 3D CAD model: Intriguing! Note that the scanner has been programmed with pbLua , the NXT programming language based on Lua. A lot of more information can be found on the associated web page .