Skip to main content

FLL Mission Overview Part 6 - Oil Drilling

Objective: Move the three oil barrels off the Oil Platform

Point Worth: 10 points.

Mission Location: Bottom left (South West) corner of mat.

Estimated Difficulty Level: 6/10

Time Length Rating: Medium

Unique Challenge Aspects: Scoring objects in this mission are also scoring objects in another mission.

This mission has a couple interesting twists to it. At first glance, it might seem easier than it is - just press a nice wide lever and out rolls all three Oil Barrels for 10 points. While this is technically all you have to do for this mission, you'll lose 40 points from another mission (Oil Barrels) if one of the barrels is touching water at the end of the round. The Oil Barrels mission also gives you an extra ten points per barrel if you transport them back to base. Because of these factors, we've given this mission a 6/10 difficulty level. The time length rating for this mission is medium, because the robot may need to travel around the parking lot when going to the Oil Platform because of robot parts and scoring objects that might be in the lot.


Richard's comments: Wow! This post covered pretty much everything, so I'll go through some of the Q & A points, found here:
1) Jonathan mentioned that you lose 40 points from the Oil Barrels mission if any oil barrel is in the ocean. However, per Q&A 9, if the oil barrel is completely on a ship, which is in the ocean, then no penalty will be taken.
2) However, if the Flood covers the oil barrel, it does NOT save you from the 40 point penalty.
3) Also remember that the points for the Corn mission is dependant on bringing at least one oil barrel back to Base.
So looking at this mission, I would rate this a difficulty of 8/10. Definitely one of the harder ones this year!

Popular posts from this blog


2023 is the 25th Anniversary of the MINDSTORMS brand. For 25 years, MINDSTORMS has educated and inspired a generation of robot builders, both children and adults. Unfortunately, the LEGO Group decided to end the line on December 2022. Many ROBOTMAK3RS have been passionately involved with the development of MINDSTORMS through the MUP and MCP programs. Even with the newest Robot Inventor line, several ROBOTMAK3RS were invited to submit additional bonus models that were included in the official app. Regardless of the retirement of a major LEGO robotics product line, ROBOTMAK3RS continue to MAKE-SHARE-INSPIRE using all LEGO robotics platforms available to us. Here is the official statement from LEGO. Since its launch in September 1998, LEGO MINDSTORMS has been one of the core ‘Build & Code’ experiences in the company’s portfolio, carrying with it significant brand equity and becoming a stand-out experience for the early days of consumer robotics and leading to current Build & Code

Celebrating 25 Years of MINDSTORMS

In celebration of the 25th Anniversary of MINDSTORMS, we take a trip through history. Please also visit ROBOTMAK3RS Community every week as we highlight different projects all through 2023 in celebration of the anniversary. Some of the early history is based on the content shared by  Coder Shah  in our  MINDSTORMS EV3 Community Group . Some of the text and links may have been edited from his original posts for consistency and clarity.  1984 - Kjeld Kirk Kristiansen watched a TV program called "Talking Turtle," where MIT professor Seymour Papert demonstrated how children could control robot "turtles" using LOGO, a programming language he developed. 1988 - The collaboration between MIT and LEGO resulted in LEGO TC Logo in 1988, which allowed students to control LEGO models using computer commands. The video shows Papert demonstrating TC Logo. 1990 - LEGO TC Logo was hampered since the robots you built had to be tethered to a personal computer. LEGO and MIT

Celebrating MINDSTORMS with a Remix Part 1

In honor of the 25th Anniversary of MINDSTORMS, we asked ROBOTMAK3RS to combine a LEGO set of their choice with a MINDSTORMS set. Here is what these five ROBOTMAK3RS came up with.  MINDSTORMS Chess Assistant by Arvind Seshan Overview: When you are new to chess, it can be a challenge to remember which pieces go where. Now, you can use machine learning and LEGO MINDSTORMS Robot Inventor to build a tool to help you learn where all the chess pieces go on the chess board. Sets used: LEGO® Iconic Chess Set (40174) and MINDSTORMS Robot Inventor (51515) Review: I really like how the chess set base can store all the pieces underneath and that the board neatly splits in half for handy storage. The chess pieces themselves are very sturdy and well built. My only criticism is the building of the box itself. It was quite difficult to see what pieces to use and since the entire box is made mostly of thin plates, it took a lot of time and patience. I would have liked the storage area to be sliding dra