Skip to main content

Building Instructions For NXT Beam Weapon

As promised, here are the building instructions and program for the NXT Beam Weapon. BTW, the pieces are not limited to one retail kit - there are several more - so you may have to substitute pieces or modify the design. Anyway, for this robot, I decided to try using LDD. It worked quite well. I really like the auto-snap feature, although at times it makes it hard to get a piece where you want it. It would be nice if you had the option to move pieces manually (like MLCAD) in case the auto-snap wasn't working.

I also noticed a couple things with the gears. One of our forum members was having trouble with putting a gear on an axle, because the auto-snap feature kept putting the axle through the wrong hole in the gear. I worked around this by putting an axle in a gear separately, and then putting the combination into the correct spot. I also found a way to get gears to mesh - just use the hinge tool to rotate one or both gears in small increments until they fit. I don't know if this would work for all gear-connections, though.

Anyway, about the building instructions... the zip file I linked to above contains the LDD file for the robot. You can generate building instructions in the file, plus you can mess around with the model to help you see the exact placement of pieces.

Since LDD didn't have a gear track part which I used on the robot, I just made a photo instruction, which you can see below... you can do this step last. Note that the two 1x3 beams on the bottom, keeping the gear track-beam from sliding out, should actually be one peg further up.

This gear track allows the trigger motor to push the bolt into the magazine to fire a beam. Ten 1x5 beams are used for ammo, and are loaded into the magazine horizontally, each stacked on top of the previous one. Feel free to mess around with other ammo, such as 1x3 beams or even little bushes and pegs. I tried loading a bunch of little bushes (not the vegetation kind, the technical "bushes") into the magazine, and the result was pretty funny (spreadshot!).

If you build this robot, let me know how it works!

-Jonathan

P.S. And no, I am not responsible for any deaths, broken bones, or any other injuries sustained from the use of this potentially lethal weapon. :P

Popular posts from this blog

Celebrating 25 Years of MINDSTORMS

In celebration of the 25th Anniversary of MINDSTORMS, we take a trip through history. Please also visit ROBOTMAK3RS Community every week as we highlight different projects all through 2023 in celebration of the anniversary. Some of the early history is based on the content shared by  Coder Shah  in our  MINDSTORMS EV3 Community Group . Some of the text and links may have been edited from his original posts for consistency and clarity.  1984 - Kjeld Kirk Kristiansen watched a TV program called "Talking Turtle," where MIT professor Seymour Papert demonstrated how children could control robot "turtles" using LOGO, a programming language he developed. 1988 - The collaboration between MIT and LEGO resulted in LEGO TC Logo in 1988, which allowed students to control LEGO models using computer commands. The video shows Papert demonstrating TC Logo. 1990 - LEGO TC Logo was hampered since the robots you built had to be tethered to a personal computer. LEGO and MIT...

ROBOTMAK3RS Review: LEGO River Steamboat

I thought the LEGO River Steamboat would be an interesting set for a ROBOTMAK3R review for a few reasons. First, the LEGO designer of the model is Marina Stampoli, a long-time collaborator of the late ROBOTMAK3R Vassilis Chryssanthakopoulo s. From earlier collaborations with Vassilis, I  knew Marina was incredibly talented, with an eye for aesthetics and functionality. Her background in architecture is particularly useful for her relatively new position at LEGO. Her other sets include the Magic of Disney (21352), Message Board (41839), and Red London Telephone Box (21347). Second, watching Marina's reveal video  and reading her designer interview made this set even more tempting to build. The gearing mechanisms running through the model gave way to many opportunities for automation using LEGO robotics elements. Since ROBOTMAK3RS is all about adding interactivity and automation to LEGO brick, I thought it would be fun to see where and how LEGO robotics could be added to this s...

Part 3: Restoring the LEGO MINDSTORMS Robot Inventor App on Windows

Summary: This blog is written by Sizlaq and is about how he restored the LEGO MINDSTORMS Robot Inventor Windows app using an archived Appx installer and a backup of the app’s downloaded content. Important note: The files linked in this post are external archive downloads for the LEGO MINDSTORMS Robot Inventor app and its related content. LEGO MINDSTORMS, LEGO Education and Robot Inventor are LEGO Group products/trademarks. Use these downloads only where you are legally entitled to do so and only for legitimate preservation, repair, education or personal restore purposes. I do not own the LEGO app or content, and the links are provided as a convenience for people trying to restore a legacy installation. Download and run archived software at your own risk, and scan files before installing them. Why these backups mattered The reason I started looking into this was simple: LEGO had announced that the LEGO MINDSTORMS Robot Inventor apps were being discontinued...